Animations should have a project with it having the animation set up. png were one image is static and another image with the same name that has all the frames with after the name. gif format were the image is animated or in. Battlers are to be named like the attachments dictate ( female forms are considered form id 1 in this kit) This can either be in. Tilesets need to be compatible with VX Ace (No XP Tiles)Ģ. Please read all points before contributing reasoures.ġ. Give suggestions on how things could be done or improved (this will mainly be ready once the project goes to beta leading up to the full resease) Sorry the script has compatibility issues.) Again if you plan to write one specifically for this kit message me so you don't make something that is already thereĤ. Sorry that doesn't seem to fit my needs for the project. I will provide feedback on the scripts (Usually one of the following A. Suggesting custom scripts that might help the project. ![]() (If you plan to do so please message me first, so you don't create something that I already have from another source)ģ. More on resource contributing later on in the Post. You can compile resources for the Kit (Pokemon following sprites are already in place) such as Battlers or Tilesets. If you find a script that allows for the use of animated GIF images for battles among other things that would be appreciated.Ģ.
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